//
//  testIsGameOver.h
//  dominion
//
//  Created by Doug Mason on 3/8/14.
//  Copyright (c) 2014 Doug Mason. All rights reserved.
//

#ifndef dominion_testIsGameOver_h
#define dominion_testIsGameOver_h
#include "dominion.h"

#endif
int testIsGameOver(struct gameState* state);